Defense Grid League

Ambition & Glory


Teams

Alpha Gang
CryAlphaST
Tilt Squad
ButterMilk
Blaze Walkers
Ichiro
Potentia Imperium
Seijuro


Score Board
1st Alpha Gang 3rd Tilt Squad 2nd Blaze Walkers 4th Potentia Imperium
Gem Grab 10 8 10 5
Bounty 10 10 5 10
Heist 10 5 10 5
Siege 10 5 10 5
Brawl Ball 10 10 5 5



Game Modes

Gem Grab
Minecart Madness
Gene
Penny
Poco
Tick
Bo
Sprout
Sandy
Jessie
Rosa
Jacky

Bouncing Diner
Piper
Sprout
Bo
Brock
Gene
Pam
Penny
Jessie
Poco
Mr.P


Bounty
Layer Cake
Tick
Piper
Brock
Dynamike
Penny
Barley
Bo
Sprout
Jessie
Mr.P

Deep Danger
Tick
Shelly
Bo
Jacky
Brock
Penny
Jessie
Poco
Rosa
Sprout


Heist
Pit Stop
Bull
Dynamike
Nita
Bibi
Barley
Brock
Rico
Daryll
Spike
Max

Bandit Cove
Bull
Nita
Colt
Jessie
Brock
Bibi
Daryll
Spike
Emz
Barley


Siege
Some Assembly Required
Bibi
Barley
Penny
Rosa
Tick
Jacky
Jessie
Gene
Daryll
Sandy

Fenced In
Penny
Brock
Sprout
Tick
Jessie
Bibi
Barley
Gene
Emz
Gale


Brawl Ball
Triple Dribble
Nita
Sandy
Jacky
Gene
Frank
Gale
Rosa
Mr.P
Carl
Poco

Shoulder Bash
Jacky
Tara
Rosa
Sandy
Emz
Jessie
Poco
Mr.P
Sprout
Bea




Mechanics

1. Elect Captains

2. Captains will build a team of 3-5 club members that should not exceed the recommended team elo
a. Check your team's elo in the Team Creator
b. If successful, please take a screenshot and send it on Discord in the #events channel
c. Once everything is successful, your team name will be updated in this page

3. Game Modes are chosen for every battle and will have restrictions

4. Both teams record the results of the battle and the winner shall submit the result on Discord

5. Hosts will verify the results by checking the brawlers used and the agreements of both teams

6. Hall of Famenorth_east
a. Champion Team
b. Best Captain
c. Most Valuable Player
d. Unrivaled Strategist


Battle

Battle Mechanics
1. For each round, teams will do a best of three match in one map

2. Matchups and Game Modes are cycled per round
Cycle 1
a. Alpha Gang vs. Tilt Squad
b. Blaze Walkers vs. Potentia Imperium

Cycle 2
a. Alpha Gang vs. Blaze Walkers
b. Tilt Squad vs. Potentia Imperium

Cycle 3
a. Alpha Gang vs. Potentia Imperium
b. Tilt Squad vs. Blaze Walkers

Captains will agree on which map to use in the current game mode at least 2 days before the 1st battle
Cycle 1 Gem Grab
Cycle 2 Bounty
Cycle 3 Heist
Cycle 4 Siege
Cycle 5 Brawl Ball

3. For each map, a team can choose from the list meta brawlers

4. Collection Stage (5 Rounds)
a. Match Winner – The Winner gets 7 points while the Loser gets 2 points. For Draws, both teams gets 5 points
b. Meta Bonus – A complete meta composition gives your team 3 more points; One brawler less is 1 point less
c. Non-Meta Bonus – Not losing and having at least 1 non-meta brawler gives your team 5 more points
d. Round Score – The highest score achieved in the whole round will be the one recorded. Max points is 10 points

5. Final Stage
a. Initial placements will be ordered based on the sum of points gathered by a team from each round in the collection stage
b. A winning team can steal the placement from a matched team, if they are not 20 points ahead. Additionally, the winner steals the betted number points (3-10) from the loser, after deciding on their new placement
c. A battle can only take place if both teams agreed on a bet. Moreover, a team can't turn down a battle with the least bet (3), if they are not 10 points ahead
d. Finals can only end if no battles happened for 2 consecutive rounds. Matchup and Game Mode order will continue from the last cycle

6. Unusual Scenarios
a. Sudden Game Interruption – An interrupted match can be repeated if the both teams agree
b. No-Show – A team that does not show up and has 2 or more strikes will lose by default
c. Dishonest Acts – Every dishonest act will penalize a team by 10 points